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December 14th, 2013, 21:36
Originally Posted by BrianOConnell View Post
I haven't played it but is it really an rpg? Sounds more like an adventure game with turn based fighting which would make sense given the developers.
As Hx already mentioned, there is no clear widely accepted definition for "RPG".

Adventure and RPG are closely related though. Three things Daedalic borrowed from adventures are: traveling over the map, dialogs and the static town screens.
Character development is similar to Drakensang, combat is TB and pretty deep. A lot of diversity on the battle maps.

Blackguards doesn't feel like an ultra-hardcore TB RPG. More like an accessible 75%-hardcore game which avoids some time-consuming micromanagement. So purists might be slightly disappointed.
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