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December 23rd, 2013, 02:31
Game development is getting more open and collaborative than at any time in the past. Gamers get a chance to influence game design to an extent, something that we've never been able to do before. Sure, the process is still limited as major mechanics aren't going to get overhauled, but we don't have to wait for release to say "I don't think doing xxx that way is the best approach. How about xxx?"

I expect inXile will take gamer feedback into account when finalizing the UI. PoE eventually bent to gamers wishes and added a looting mechanic that eliminated the drop timer. I'm sure there's countless other examples.
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