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December 28th, 2013, 15:17
Some of that is risk - I like both. Interesting NPCs is awesome but a very large mod with a lot of scripts. People just get a little nervous with script heavy mods. I think the populated mods are not that unrealistic.

In real life you tend to just see people all over while doing things. How often do they end up talking to you and asking for help on a quest or sharing their daily life?

I think it is partly atmosphere. I use them myself but I will admit I prefer the other two NPC ones given a choice as they are more interesting to interact with
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
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