RPGWatch Forums - View Single Post - Elder Scrolls Online - Development Cost?
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January 2nd, 2014, 17:45
Originally Posted by Zephyr View Post
Oh, I'd love to see a breakdown of where each pot of money goes. Someone is living large.
Most of it is probably salaries. AAA MMO teams are usually over 200 devs. Zenimax Online Studio opened in 2007 (although not with 200 devs).

Take 5 years, put 200 devs, give them an average cost to the company of 100k/head (salary + benefits) and you get 100 millions price tag just to have people working for these 5 years. You don't have any server infrastructure yet, no space to have your dev work in, no computers, no softwares licenses, no marketing expense (conventions, publicity), no website, no customer support, etc.
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