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January 8th, 2014, 18:59
I loved it (& wish GOG would get ahold of it). But at the same time it definitely was very confused and clunky.

Like the nut said it's typical Obsidian but this time to even more extremes. What they did right was so far ahead of any other game (choices & consequences) but what thay did wrong was such a clusterf**k it overshadowed it for most people. I think if they'd had another 6 months to work on it it would've been amazing. Oh well.
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