RPGWatch Forums - View Single Post - Legends of Eisenwald - Developers Diary #2
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January 19th, 2014, 20:40
Originally Posted by TheMadGamer View Post
Ok, I'll bite. Why is the horse in the air?
It's a game bug. I found it hilarious.
At the beginning of the week we were busy with fixing our testers’ requests and eliminating the bugs they found. This time they captured the uncapturable (no, really!) castle and caught the flying knight when he tried to run away.
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