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May 10th, 2014, 00:14
Originally Posted by JDR13 View Post
It's not hard to figure out. The Souls games are obviously not aimed at the mainstream. The difficulty alone turns away a lot of average gamers.

Pfft… put on your big-boy pants or go home.
It's not hard to figure out that Dark Souls 2 is aimed at the Japanese audience as well. Of the dozen hairstyles, one is bald, one is balding, and the other 10 are various hipster Japanese fashions I have never seen on an American male.

Oh man whatever to your second comment. If an rpg nowadays had a finale that was a timed cryptographic puzzle (MM2), that game would get the proper coal raking it deserves. Hard games used to mean that no one beat them, now they mean everyone uses a guide or doesn't play it. I don't measure myself up to my idle amusements, DS II is just too full of itself and calls it being hardcore. It just means you need a guide to actually have fun.
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