Distant Worlds: Universe
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May 26th, 2014, 03:08
One of the things that sold me on the game is that you can set up a galaxy with nothing but rather passive races and pretty much avoid war completely while concentrating on trade and exploration. Something it's not big on, though, is development of planets. You can put some facilities on them but don't expect to be placing every factory and entertainment building down.
"Overly complex" is a bit of a loaded term. I haven't caught the game being complex just for complexity's sake yet but I'm still very much a n00b.
Oh, and something I did forget: no multiplayer. None. Zero. You can still be creative by, say, saving off a game as soon as it loads up, mailing it to a friend, and then see who does the best with it but there's no official multiplayer at all.
I smell a… wumpus!?
Join Date: Aug 2008
Location: Kansas City
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