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Default Wizardry 8 Party Creation Advice

December 5th, 2006, 05:31
I just started playing and need advice from the experts for the party I'm trying to create. This is what I've come up with:

Rawulf Lord
Felpurr Samurai
Dwarf Priest
Faerie Mage
Elf Bishop
Hobbit Gadgeteer

- I'm not sure about the races, especially that of the gadgeteer, so is there a better one for that class (and the others) ?

- The bishop: I like the fact he can cast both mage and priest spells (as I understand it) and I almost got two of them but apparently they're tough on beginning players or some such. Should I keep him or ditch him for another spellcaster -- probably a mage ?

- Are bards essential ? I'm prejudiced against them to begin with, and the fact that -- I recall reading in some thread at rpgdot -- there's a powerful instrument that only female bards can use, means I couldnt name my bard Robert Plant, and that's just plain unacceptable. Of course if a bard is a great addition to a party I'll take one; I could always name her Roberta Plant.

- This brings me to the gadgeteer. I had initially wanted a ninja because I really wanted a third melee character but it appears ninjas are not good melee fighters: they actually begin the game with shuriken. A ninja would have been perfect because he would have taken care of lockpicking and trap removal too. So I went with the gadgeteer instead. Good or bad choice ?

I had other questions but I forgot them and now I should get some sleep so thanks in advance.
Cormac is offline




Join Date: Oct 2006
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