RPGWatch Forums - View Single Post - Falling For Fallout: A (Post-Nuclear RPG) Retrospective
View Single Post


December 7th, 2006, 06:19
Originally Posted by roqua View Post
Great article, great writting. Very interesting and enjoyable read. I'm glad to hear someone else isn't angry at a possible FOOL (if done right).

One note though: they were going to use the GURPS system but lost the contract or something happened. So SPECIAL is a modified GURPS system. If your fimiliar with gurpgs you can definitely see the crossovers and resemblances. I forget where I read this, bit I know I did. And it makes sense if you're fimiliar with GURPS.
Thanks, and good point. The way I understand it, Steve Jackson, creator of GURPS, agreed to the full use of his GURPS system in Fallout, but then pulled out of the deal once he realised how violent the game would become. What a wimp!
Dave "Kawika" Bonnewell
Editor - http://www.rpgwatch.com
My other laptop has been downgraded to a coffee table.
Kawika is offline


Kawika's Avatar


Join Date: Oct 2006
Location: Rancho Mirage, CA
Posts: 138
Mentioned: 0 Post(s)