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October 18th, 2006, 23:53
I played through the demo of Fastcrawl. The game does not retain anything from session to session. It's like rpg solitaire, where you shuffle the cards between every game. Delvers looks to be more persistent, you build a party and knock off a certain quest during a play session. You don't retain the world state, but you do build a game up between sessions, acquiring heroes and unlocking quests and so on. All in all Delvers looks to be the better.
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