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December 21st, 2006, 11:38
A log for the recent NWN2 developer chat held by the Xfire folks is now available:
[Obsidian-Kevin]: Question: blagger: Q: Why such a linear game for an RPG? It's one of the few RPG's where i never needed to consult the book or the web for help
Answer: It's a matter of priority and game style. There are major trade-off between linear and non-linear gameplay. To tell the epic story of NWN2 and to emphasize the companions and character interactions, we felt a more linear story was best.
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