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January 7th, 2007, 21:38
Originally Posted by DArtagnan View Post
Radiant AI is A LOT more sophisticated than you seem to think, and though you can indeed adjust parameters for every NPC, there's just the matter of coding the AI itself before you can do that. You don't simply code "get food" and magically have NPCs go and get food, because how the hell would they know how to do that. You have to ENABLE them to get their food through a series of decisions and actions, and if you think that's easy I think you're assured a job anywhere in the industry.
Er, did I miss something? Every NPC in Oblivion I checked just used a simple scripted "go here at this hour, and there at that hour" after which they'd just lounge around and stare at walls until something interrupted them (such as another NPC coming close, resulting in them talking about mudcrabs, or you talking to them). I didn't even see a hint of that the NPCs were using any of the overhyped AI functions (such as feeding, knowing they need to sleep, etc) that Bethesda claimed were in the game.
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