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Default FastCrawl - Review @ GamersInfo

January 17th, 2007, 15:46
GamersInfo has a review of the indie "lunch break" rogue-like FastCrawl. There's no score but here's a snip:
Fighting is very interesting, and also turn-based. The first thing you do is set up your group in a grid of three rows and two columns (thus, six possible places). Your enemies will be set up similarly. Front rows melee each other, and have to get through them before they can melee behind that row (unless they have a weapon with further reach); the rear rows can’t reach in melee, but can fire ranged weapons (such as crossbows) or use spells.
After defeating the enemies you may find some treasure.
The goals are typically straight forward – go down, find the enemy “fill in the blank”, and kill him or her. Sometimes you might have a “find a lost adventurer who will join your party” or “find an object” to proceed.
But, either way, typically your game will last 30-60 minutes.
Obviously, this is a game that’s more about the game play than anything else. The graphics aren’t super advanced, but they’re not bad – they’re more like art. The sound is adequate. But that’s not what the game is about.
It’s about having fun, and fun it is.
More information.
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