RPGWatch Forums - View Single Post - G3 - texture heavy or shader heavy?
View Single Post


October 20th, 2006, 15:41
Well PB licenced gamebryo to kickstart development but they claim that they
replaced all parts of that engines code with their own.

They call their Engine Genome and say they built it from scratch.

I think the game in its current state doesnt have all that complex shader
effects (at least to my layman's sences). Add to that that the game seems to
actually perform better in Nvidia cards (A game part of the way its meant
to be played Program that Actually does !)…

I myself have an ATI X1900xt No real problems and performance is good so far…
JonNik is offline


JonNik's Avatar


Join Date: Oct 2006
Posts: 1,734
Mentioned: 0 Post(s)