Two Worlds - Multiplayer Goes Massive
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February 2nd, 2007, 21:52
I think they've overstretched. Huge, continuous gameworld, mounts, mounted combat, multiplayer…now massively multiplayer.
I'm only interested in the SP game. It will be very interesting to see if "ahead of schedule" means that aspect will be highly polished or the resources were diverted into a MMO mode (with a fair chance that will be broken).
Join Date: Aug 2006
Location: Sydney, Australia
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