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October 20th, 2006, 19:05
Okay, I've read through the interview now too, instead of only looking at layout issues - that was indeed a great and interesting read. I've been trying a mod project myself, albeit for a very short time. I wanted to re-imagine Ambermoon with the Morrowind engine, and building was quite fun. Everything was fitting so nicely, but then I tried some outside structures and found out they were too limited compared to what you could do inside so I gave up.

Lazarus is one of the few "old game re-imagined in a new engine" TC's I've heard of that were actually finished. Kudos to the team.

And now I'm busy trying to find my Dungeon Siege box so I can try the mod. I'm ashamed to say that I totally missed it when it was released, as I was kind of lost in other worlds.
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