RPGWatch Forums - View Single Post - No Mutants Allowed - A History of Fallout Fandom Part 2
View Single Post


February 6th, 2007, 03:38
Originally Posted by Moriendor View Post
Weird, huh? So bad, evil Bethesda refuse to associate with a community that has repeatedly (or one might as well say "constantly") threatened to physically harm Bethesda employees or their relatives (like the "offer" to anally ummm… examine Pete Hines' wife), a community that has started assaults on the ES forums to see who can get banned faster than another person, a community that is generally sporting a "Bethesda suxx" state of mind, a community that has suggested that dropping bombs on Bethsoft HQ would be a good thing etc etc etc

Yup. Definitely strange, secretive folks those Bethesda fellas. I mean how could you possibly NOT want to associate with such super-friendly and likeable people as the Fallout community. Inexplicable. Mind-boggling. It really is…
First would you mind to provide proof of what you just said?
Second, I don't like it when people just talk about one part of what I say without any comment on the rest. I don't care if you agree or disagree, but just taking part of what I said and making it look as if I'm someone who wants to do what you said is just wrong.
Pladio is offline


Pladio's Avatar
Guardian of Nonsense
RPGWatch Donor
Original Sin Donor


Join Date: Nov 2006
Location: Manchester, United Kingdom
Posts: 5,345
Mentioned: 6 Post(s)
Send a message via MSN to Pladio