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February 14th, 2007, 13:34
I did not say Vanguard is a shooter like RPG, neither are FO or FO2. Deus Ex is a good example, though.

While it may be true that using a platform as opposed an inhouse engine may look like a good idea, I guess a few things in your little scenario - 1) probably not always an existing engine can be made to do what the developers want it to do (i.e Unreal 3 engine to power Gothic 3) and 2) - PB, who I have absolutely nothing personal against, probably would have messed the release of an Unreal 3 Engine G3 as well, even if not worse, as they released it using the other engine (which is also licenced. SO they probably had the option but found it way too expensive), based on evidence that release day Gothic and Gothic 2 were not the most polished of games, as far as I remember.
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