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February 15th, 2007, 22:54
Originally Posted by txa1265 View Post
Nice article, Corwin.

My answer is 'it depends'. I couldn't imagine a game like Gothic with turn-based combat any more than I would want a strategy-RPG with real-time. It really depends on the game - I just wish that more turn-based RPG's were made.
Same here. Both types of mechanics can be good, but right now the industry is almost ignoring one of them totally.
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