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February 19th, 2007, 18:40
Originally Posted by txa1265 View Post
But I like some feeling of 'death penalty', unlike Mage Knight, where you were never more than 15 seconds walk from your 'fully armed and ready' respawn.
i despise death penalties. i don't see why it would be so fricking difficult for ALL developers to give us the option of an 'easy death penalty'.

what do death penalties add to games? besides wasting my time and frustrating me. i can understand that some people want more of a challenge, but there are some of us who just want to enjoy the game in the short amount of gaming time we have left in our busy RL lives.

i personally enjoyed mage knight BECAUSE it had an easy death penalty. i could screw up and a minute or two later be back in the action, CONTINUING to enjoy the game.

i realize death penalties are to the benefit of MMORPG developers, as they have all the incentive in the world to get you to stay longer in game and pay more monthly fees while you're running around looking for your crap, but singleplayer games?? come on….
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