RPGWatch Forums - View Single Post - ES4: Shivering Isles - Interview @ Pro-G
View Single Post


February 23rd, 2007, 20:01
I think he was meaning that someone in Bethesda came up with a fresh idea that made them want to do an online game. There was one MMO that had alot of fresh ideas and was in development for a long time until the company disappeared. That game was called Archarean and I'll list a few of the things they were doing.

They were going to have everyone in one gigantic world by using a very large cluster of computers connected together.
They were going to have a very unique death system where you can either wander around as a ghost and wait for someone to bring you back or go to the realm of death and live there or even take on quests to restore you to life.
You would be able to do anything including get married and have children and grow old and have one of your children take your place.
They were going to try to make it as realistic s possible.

Here is a description from gamespy

Archaean is a totally new game concept trying to create a new type of online environment called MOW - Massive Online World. It will be somewhat like MMORPGs (Massive Multiplayer Online Roleplaying Game), but with distinct differences. The main difference will be freedom. The freedom of choice, to do what ever the player wishes, within set natural laws. It will not require combat at all, the player could just as well live a life as an alchemist or farmer. But, on the other hand, the world will be filled to the brim with creatures to pick a fight with. Players will be able to play evil races as well, so the limits are endless when it comes to dungeon-hacking since the Orc around the corner actually could be another player. It will be set in a beautiful fantasy-setting with rich history and breath-taking environments. All features of a real world will be there, including the standard ones such as every type of weather imaginable and fixed seasons. The world will be change-able and destructible, as well as buildable. Cut down trees, dig a hole and build your own house or dungeon. The freedom is the main reason why we make Archaean, to start off a new era of online environments.

PS. If Betheda did and online game this is probably something like they would do.
guenthar is offline




Join Date: Oct 2006
Posts: 1,595
Mentioned: 0 Post(s)