So I fired up Gothic 3 again, this time with patch 1.12..
View Single Post
March 9th, 2007, 22:47
Didn't experience the Gorn bug even with the previous patches 1.08 or 1.09. The falling trough the walls/ground thing however is still very existent and thereby very annoying. At least patch 1.12 made sure that my main quest wasn't failed at the start of the game anymore (Fire Chalices quest became failed when I entered Cape Dun).
Also today I finished Gothic 3 for the first time. I have to say that in for 75% of the game I tried to prolongue every quest so that everything was solved in a way that benefited me with the most LP. (ex.: Killing Raiders near Bakaresh after you made contact with them and got everything ready to attack Bakaresh) Then I suddenly got tired of this approach and just went for the Innos path. I must say that I'm dissapointed with this ending. Gothic 2 had a much better ending then this one and I just hope that they will make a hell of an addon to purify this game till it reaches the standards Gothic 1 and Gothic 2+Addon set for it.
so very, very tired (Star Trek XI quote according to the Simpsons)
Join Date: Oct 2006
Location: Belgium - Flanders - Antwerp
Mentioned: 0 Post(s)
View Public Profile
Send a private message to Bartacus
Find More Posts by Bartacus