Originally Posted by aries100
I really don't understand (anymore) what rpgs the codex wants
They seem to be against realtime rpgs, realtime with pause games, party-based games, single-pc games, open-ended games and many more types of rpgs.
To me, this is why I buy and enjoy the Biowarian's rpgs, the story that outspan itself between the characters through the use of party dialoque (interaction), and a grand tradition that Bioware has honed, ever since the original Baldur's Gate came out nearly a decade ago. (in 1998).