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April 27th, 2007, 17:28
I think that they could expand the size of their development team if the were going to develop for consoles. The Gothic games are huge and I read somewhere that the devevelopment team only has like 20 people on it. I think that a lot of the bugginess can be attributed to trying to make a very ambitious game for such a small cost. I usually don't like porting to consoles, but I think that in this case, it would make the PC versions better.
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