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May 21st, 2007, 08:24
Actually, their use of "dicey" was fine. They didn't mean that the resulting game was "dicey". They were refering to the formula of free-roamers being "dicey". Or, in other words, inconsistent and prone to sporadic failure. Basically, I think they're trying to say that free-roamers are an inherently difficult genre to pull off without falling short in at least a couple areas (e.g. story depth and balance), if not more.
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