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June 27th, 2007, 20:49
Originally Posted by magerette View Post
WHOLE Seraphims??? So you would be carrying a player character model around in your inventory? Never ran across that one-- bizarre.
I think I ran into this bug a few times in the monastery. I'd kill a goblin, and a seraphim or battlemage would pop up out of nowhere. They had no names, and you couldn't interact with them -- although I recall the battlemage got hit by goblin crossfire and went hostile against them, killing them and stealing my precious XP. The seras just stood there trying to look pretty.

And I agree: players can be very forgiving after the fact if the game gets patched up. If the game is good enough to keep playing until the patches arrive, sentimentality will override original impressions. Daggerfall, Baldur's Gate 1, and Gothic 1 were supposed to be extremely bugging at initial release (I didn't play any of them until long after they were released). It seems like most of the great RPGs everyone loves were a mess when first shipped.
Hammer, anvil, forge and fire,
chase away the hoofed liar.
Roof and doorway, block and beam,
chase the Trickster from our dream.
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