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July 28th, 2007, 09:13
Well I, for one, will not be disappointed if it is more of a dungeon crawl, combat focus. After all, that's the engine's biggest strength by far. And seriously, how much more can we get out of dialogue-tree-driven "roleplaying"? It might have been brilliant in BG2, but by now, it's just tired. And the ToEE engine is certainly not going to be able to support anything much more sophisticated than that.
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