RPGWatch Forums - View Single Post - King's Bounty - Interview @ SC
View Single Post


August 1st, 2007, 22:52
Looks quite nice. It will be interesting to see how they combine the realtime elements with the turn based combat aspect. I do like the idea of being able to run away from an enemy army that outclasses you--though I wonder how far you can really run.
Where there's smoke, there's mirrors.
magerette is offline


magerette's Avatar


Join Date: Oct 2006
Posts: 7,929
Mentioned: 0 Post(s)