RPGWatch Forums - View Single Post - Fallout - 1 & 2 Engine Tweaks
View Single Post


August 3rd, 2007, 00:35
Originally Posted by Avantenor View Post
@Thomas: Do you think this will work with german version also?
Don't know, but I can only assume "yes," since it is an engine modifier and the engine of the German Fallout is the same as that of any other Fallout.

Killap's going to include this tweak in to his next unofficial patch. His patch is always a good recommendation
Brother None is offline

Brother None

Brother None's Avatar


Join Date: Oct 2006
Posts: 1,558