Rise of the Argonauts - Interview @ Eurogamer
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August 10th, 2007, 20:04
That bit looked really good, and I was starting to get hopeful, when they said "each of your choices is represented with an icon" - now that's just silly. The player is supposed to figure that sort of thing out themselves, or rather, roleplay. Kinda makes it another "trying to get into the designer's head" except it doesn't even take effort!
Still, all-in-all, it does sound decent.
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