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August 31st, 2007, 23:23
As others have said, I don't agree that dying makes things cool.

In BG, when I died, it was not a powerful roleplaying experience. Heck, in BG2, when a follower died, I reloaded because I didn't want to have to spend twenty minutes re-equipping everything that dropped off the dead character. Reloading isn't inherently cooler than having your followers finish the fight and then help you to your feet.

And yes, don't expect much in re DA until ME is out the door. You focus your community on one game at a time.
PatrickWeekes is offline




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