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September 4th, 2007, 11:21
This DA discussion has me thinking… It would be neat to see DA deviate from the expected high fantasy route , and go the low-fantasy route. Apparently, there will be no alignment system, less loot, there will be semi-realistic mortality and healing restrictions, and requirements for 'camp' (resting). No undead from what I've read. It seems to be a rather minimalist low-fantasy Rpg, which just might make it extremely difficult to "win" at (hopefully), and will present new challenges for us RP gamers, who despise clicky slaughterfest cakewalks.
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