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September 26th, 2007, 16:21
In a way, they are straight about it; they want to make it more accessibly so that more people can enjoy it, hence sell more units. Gothic's controls come to mind. A niche (compared to the larger group of gamers at large) really enjoyed those controls and think it was a step down to make them more "accessible" in Gothic 3. While I don't question their good intentions, it's still a consequence of growing too big to please everyone. Can there actually be a successful mainstream release today that manages to do it all right? I would like to suggest that some genres like strategy and RTS games might be easier to pull off than action games or RPG's.
Thaurin is offline




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