Originally Posted by Thaurin
How is it so difficult to just classify Bioshock as a shooter? It doesn't make it a lesser game. It's not an RPG because the core gameplay is a FPS. You point and shoot. Stuff dies. No dialogue options. No inventory management. No mapping. No stats to determine initiative/hit/miss/crit/etc. To put it more clearly, Bioshock was designed as a shooter, as per developer's choice. It is not an RPG.
Nor is it "watered down" because it was developed for PC and console. It's as watered down as Half-Life 2 was for PC.