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November 1st, 2007, 20:45
I guess that buggy releases is something that we are going to have to accept with hugely ambitious games like this that are made for moderately small niche-ish markets like the hardcore PC RPG crowd. It would be nice if these guys had the development budget to hire a bunch more testers so that they can iron out a lot of this stuff ahead of time, but I have come to accept that it's not going to happen.
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