RPGWatch Forums - View Single Post - 2007 Indie RPG of the Year
View Single Post


December 23rd, 2007, 07:08
It's an interesting idea (that has been mooted before) but would it actually work? If the competing AI finished a major story link before you even got there, would that actually be entertaining gameplay? How would you feel about not necessarily being able to explore and smell the daisies at your leisure?

It works for DoP because the action is direct and simple and the quests are random. I'm sure there's a balance that could be achieved but I think it would be hard.

Still, if you could get that right balance…
-= RPGWatch =-
Dhruin is offline


Dhruin's Avatar
RPGWatch Team


Join Date: Aug 2006
Location: Sydney, Australia
Posts: 11,968
Mentioned: 0 Post(s)