RPGWatch Side Quest - Manipulation and Perversion
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January 10th, 2008, 05:39
Hehe, more manipulation? Why cause we all love to be told how to feel and think?
Another good example in oblivion, since I don't want seem like I am picking on The Witcher, is during the Fighter Guild questline. Early in the quest you are asked to help…..
a girl to pay her father's gambling debt
which you are required to do. Then later you are first required to…..
drink a potion of Hyst sap (a hallucinogenic) then send on a mission to kill Goblins in the girl's village. You are required to kill the Goblins in the house while your other team members kill them outdoors. Oddly enough the Goblins are not aggressive, doing things like sitting at the table having dinner or sitting by the fire. The quest will not end unless you kill the Goblins. The Hyst seems not to effect you at all you clearly see you teammates different races killing Goblins. Then once you are force to kill them, you the change maps and you supposedly wake up after being found in the streets unconscious. Then being sent back to the village to learn what happened you murdered the villagers, weeeeeee!
Know why? It's clearly because Hyst only effects villagers and sheep, duh! We can just never get enough of those good o'le affected quests and so I did what any murderer would do, I Resurrected them with the console. It fit so nicely with the developers vision and story, now who could resist the fun?
Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
Join Date: Oct 2006
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