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January 23rd, 2008, 18:54
Originally Posted by bkrueger View Post
Unlike you I do like to micromanage each party member, I don't want AI for them (or at least only as an option). And with "fully controlled party" I meant exactly that - control over every move of every party member.
There's no reason you couldn't have both. Just implement the AI and squad-based interface, but include the option of switching off AI for any or all party members.
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