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February 5th, 2008, 18:58
It was a linear game, that's for sure, but not every linear game is story-driven.

The way I see it, story-driven games focus on the story. They are more interested in telling a good story and forcing you to play a cool character (Baalspawn, Geralt, Revan, the spirit-eater, etc), than in letting you do what *you* want to do. That to me is a key difference between The Witcher and Bloodlines. While the sarcophagus is in the center of Bloodlines events, the game doesn't really have a story.
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