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February 18th, 2008, 23:42
I always find this distinction difficult as in the end all games are linear in some way I think - event the ones that are labeled "non-linear". Although HtbaG feels quite linear you have the some degrees of freedom in many quests (lay down your weapons of fight, stuff like that). I don't know if different answers to NPCs can trigger different quests in the main plot - maybe I'll notice some differences when I play it a second time.

What I can say is that you have have enough quests and sidequest, and you have to look around to find the latter. The story evolved at a slow pace and takes quite a few twists and turns. Enough to make me wana play on. Btw. where was I… ah yes buy some healing potions…
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