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February 22nd, 2008, 04:58
For me, the best element would be everything at once. The perfect RPG would be one that does all of this well.

So, I chose questing. A well done quest would make you interact with interesting NPCs, explore around to find what's needed, challenge you with strong opponents and/or clevers puzzles, and in the end contribute to your character developpement.
Of course, when the quest is something like "Kill the rats in the basement located on this spot on your map for a meager amount of XP", it's not very great.
I live in my own little world, but it's okay, they know me there.

Dungeon Tales
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