RPG News - Gamasutra Storytelling Quantum Leap Awards
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November 10th, 2006, 21:51
Baldurs Gate 2 had great character interaction, but is that really storytelling? The actual story itself was retarded, and the game relied heavily on 2nd person narrative to spoonfeed parts of the story to you.
Also, I agree that Kotor deserves a lot more mention. It was the first game to make evil a truly viable and equal career path as good and then turn both into separate and equally satisfying endings. Whatever path you chose, it seemed like the game was made for it.
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