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February 26th, 2008, 04:19
I voted for questing, but I also enjoy character development, exploration, AND combat. Actually I'd rate them all at about the same level as they are truly ALL needed to make a good CRPG, although many games have been done that were fun w/o much in the way of quests there is just no excuse today to NOT include a LARGE variety of at least optional quests. (In the old days, most RPGs were severely restricted by resource limitations of the machines on which they ran, both in term of hardware resources and storage space…)
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