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March 3rd, 2008, 00:14
Yes, zakhal, that's what I was afraid of with this game - for a space combat to be done right, it really needs to be the focus of the game. IW 1&2 were so brilliant because they kept all of the action in a cockpit and yet still made you feel like part of the 'verse. They even bordered on role-playing at times, giving you alternate decision options which affected the outcome of the story.

Has anyone played Sins of A Solar Empire?? I know it's not the same thing, but may satisfy my craving for a space-based game. Anyone have thoughts?
..& so they take the fiction all out of the Jabberwock & I recognize & accept him as a fact. - Mark Twain, May 30, 1880
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