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Default Favourite RPG Element?

March 9th, 2008, 17:39
It was hard for me to choose exploration over combat, so I understand your point. I think a game that did a lot of combat while keeping up the rpg elements was Divine Divinity--it used some of the Diabo style but put in way more quests, dialogue and characters. More games ought to try that.
Where there's smoke, there's mirrors.
Last edited by magerette; March 9th, 2008 at 23:31. Reason: grammar
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