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March 25th, 2008, 20:44
You know I think (hope) that one glorious day a major studio will do a major release of a turn-based, non-JRPG game. I think it could be hugely popular, just because it would be different.

How many decades can they churn out 10,000 variations on the same gameplay?

When will someone say "Hey! Let's take a risk, maybe we'll start a whole new paradigm (like Diablo, like Doom), instead of endlessly following the pack and sell 20 million copies!"
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