Hard to be a God - Review @ GameBanshee
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March 26th, 2008, 01:53
I have to say an A-E system is on the surface kind of childish sounding, but at least it leaves less room for variation and confusion.
Excellent review, Brother None. I only played the demo, but you hit on many of the problems I had with it.
I also appreciated your description of the horseback combat--it seems like something that's getting inserted into games lately regardless of whether it makes much sense or not. It's functionality seems appropriate here as you describe it--that is fairly realistic in implementation, but why would the designers think you would want to fight from a horse in a dark narrow alley? (Because you can, I guess). At least they gave you reasons to try to jump off and play rationally by including special dismount-only moves, similar to how Sacred handled it, IIRC.
Anyway, I thought the score was clear and appropriate and enjoyed the in-depth look at the game.
Where there's smoke, there's mirrors.
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