Scars of War - Mage Gameplay
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April 2nd, 2008, 21:38
Has anyone considered that this "Mage Gameplay" would consist of a mage who never actually fights himself but e.g. hires other people?
Why only fighting is considered for a different mage gameplay?
Or is it that RPGs are inherently action-RPGs?
For me, a mage is someone with enough intelligence to avoid fights at all casts, unless it's absolutely necessary.
I guess this "fighting mage" is some kind of a D&D concept… (I'd never played that shit in PnP.)
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