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April 8th, 2008, 17:53
Woah there. I'm actually speechless.

Those points are probably all valid from today's point of view. Thing is, you could probably apply them or similar points to other old gamest too, because they all had flaws. Games were simply different back then. Imagine the old Lucas Arts UI in todays adventures (of what little there are). I'm seeing the reviews already: "you have to click way too often for even the simplest task".

And things like "combat takes too long" in a game with tactical, turn-based combat is just backwards. I guess some reviewers were totally sold on real time even in those olden times.

Thank goodness for differences of opinion, it was still my favorite series.
"Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where." ~ Cortez, from The Longest Journey
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